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The Arsenal Files 8
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The Arsenal Files Collection #8 (Arsenal Computer) (1996).ISO
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g_quake
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wildcat.bbs
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1996-12-28
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222X3DM.ZIP 222x3 - Quake Deathmatch Level Small simple
dm level.
2FORT23.ZIP Quake: - 2 forts Info [-/D] New - (by
GamesNet) TeamFortress v1.3 Quake Map
3GRENADE.ZIP Quake: - GRENADE MODS
3WAVE23.ZIP Quake: - Threewave Capture Info [.] New . (by
GamesNet)
4ZOMBIES.ZIP Quake: - Zombies! Info [.] New . (by
GamesNet) Who doesn't love zombies? Well, I
figured th was one type of z very much
needed, but missing from Quake. No can love
(loathe even more.
5150.ZIP Quake REG 1.01 or hi: - 5150 Info [-/D] New .
(by GamesNet) 5150 is a Deathmatch only bsp.
For use with registered 1.01 or higher.
ABOMB6.ZIP Quake: - Atom Bomb Info [.] New - (by
GamesNet) If you thought lightning gun
discharges were fun underwater, just wait!
Uses about half of all ammo possible, kills
others, and leaves you with 1-3 health. It
will explode after 30 seconds or until
touched by someone other than you.
ACBETA1.ZIP Quake: - AIRCRAFT v0.9 (Public Beta, First
release)
ADVQCC.ZIP Quake: - Advanced QCC Version 2 Updated by
Walter Lord This is an improved rework of the
Quake compi by John Carmack.
ALSC.ZIP Quake: - ALSC Deathtrap by Darin Mc Info
[-/D] New . (by GamesNet) This is a medium
sized DM level, based somewhat on my
workplace. This was more a learning attempt,
but still pretty neat.
ALTHOME.ZIP Quake: - Chris Hilton
AMGOTHQ.ZIP Quake: - American GothiQuake V2.0 Info [.]
New S/G (by GamesNet) American Gothic patch
for Quake. Play at being Lucus Buck - watch
out for Caleb, though. Sounds and skins
modifications. Fave sample: "some day we'll
make that hate work for you" - player to dead
shambler.
ANTICAMP.ZIP Quake: - AntiCamper v1.0
ARENA1.ZIP Quake: - Arena 1 Info [-/D] New - (by
GamesNet) A small DM level designed for at
least 3 play preferably more, fast moving and
really spook when the lights go dim... I'd
say It would be too crowded for more than
about 8 players.
ARENA2.ZIP Quake: - The Arena Returns Info [S/D] New .
(by GamesNet) Large deathmatch level with
central supply ar Changes made to allow for
better deathmatch f more than two players.
Lots of secret areas. Everything is included
except quad damage and the pentagram.
ARKA.ZIP Quake: - The ARKA sections Info [-/D] New -
(by GamesNet) This my 5th Deathmatch level,
and this level is the greatest, the level is
big but not to I wanted to create a better
level than the ot a level you want to play
all the time ... After the famous BENTA base
... the ARKA sect Download the file and you
will see that I'm n joking. !PLEASE! after
you have played the le please tell me how you
like or dislike it ...
ARMA1.ZIP Quake: - ARMAGEDDON 1 Info [-/D] New - (by
GamesNet) DM Level for Quake Registered,
suitable for 2 players AUTHOR : Matthias
Worch EMAIL ADRESS :
Matthias.Worch@uni-essen.de AUTHOR INFO :
Author of The Troopers' Playground for DooM
II,
ARMA2.ZIP Quake: - Armageddon 2 Info [S/D] New - (by
GamesNet) Here it is, the second Armageddon
level. What started as a pure dm map has
become a combine single/DM level that plays
well in both modes
ASC2MAP.ZIP Quake: - A 3ds4 .asc to .map converter (for
DOS). Made with DJGPP.
AVENGQ.ZIP Quake: - Avengers of Quake ! Info [.] New -/G
(by GamesNet) This puts the popular Avengers
characters in
AXEME7.ZIP Quake: - axeme7 Info [S/D] New . (by
GamesNet) A fairly simple level designed
mainly for deathmatch
BABEL.ZIP Quake: - Tower of Babel Info [S/C/D] New S
(by GamesNet) Have you ever played Doom? Then
you'll know what this is about. If you don't
want to be surprised, go on and read
spoiler.txt
BASMNT.ZIP Quake: - Basement Info [-/D] New - (by
GamesNet) Small DM level for 2-5 players
BATCHMAP.ZIP Quake: - BatchMap version 1.0 .MAP -> .BSP
front end
BATTLE.ZIP Quake: - The Battlefield Info [./D] New - (by
GamesNet) My first attempt at a Quake DM
level, created using Worldcraft. It's 3 major
rooms, with mo to come. I'm uploading it for
some feedback, I can make the final release
super.
BEAVIS.ZIP Quake: - Beavis Quake Deathmatch Sounds- This
one has monster sound and everything!
Instructions: Hmm hmm, just unzip it in the
Quake director something, hmm hmm... and
start Quake with -game beavis... hmm hm
hmhmhmhm, buttmunch........ Oh yea, check out
"The Quake Chronicles" or I'll get medievil
on your ass... be-ach!
BENTA.ZIP Quake: - The BENTA Base Info [S/D] New - (by
GamesNet) DM Level for Quake Registered,
suitable for 2 players AUTHOR : Tom Winger
EMAIL ADRESS : tomwing@ycom.or.at
BGBOT16.ZIP Quake: - BG Bot Info [.] New . (by GamesNet)
What started as a TM bot has drasticly change
Now using the Player model, in Deathmatch the
menacing bots will have you on your toes.
Respawning when they die. In one player or
coop, one bot help conquer the levels with
you.
BGBOT20A.ZIP Quake: - BG Bot Info [.] New ./L (by
GamesNet) This is the ALPHA version. I know
there are many, many bugs. If you find any it
is ok to mail me about it. Just don't go
overboard.
BLACKMAJ.ZIP Black Majik - Quake Deathmatch Level An
AWSOME Quake deathmatch level built from John
Carmack's level JOHNC99.MAP. I've changed it
a sh@#load and suited it for deathmatch. If
you haven't yet got this level.... GET IT NOW
!!!!!!!
BLUELGN.ZIP Quake: - Blue Lagoooon Info [./D] New - (by
GamesNet) Made this in 8 hours, hopefully
cool dm level for ya guys. Well its blue and
fun. Also has patented gibber of mine.. I
made Runways and Galore both available on
cdrom.com.......... Hey talk to me in #hexen,
#quakeed, #quake_c #quake2, in undernet of
course
BNBDMS4.ZIP Quake: - Beavis and Butthead- Quake
Deathmatch Sounds-
BOMBS8.ZIP Quake: - Bombs8 QuakeC weapon patch by PVP
BOMBS9.ZIP Quake: - Bombs9 QuakeC weapon patch by PVP
Bombs9 is a fully networkable quakeC patch th
enables 2 extra gr launcher modes and 2 extra
rocket launcher mo
BONE.ZIP Quake: - Give that doggie a bone! - A QuakeC
BORT22.ZIP Quake: - Bort's QuakeC Mod v2.2 Compiled with
the new Quake v1.06 source code
BOTSKN20.ZIP Quake: - BotSkin (for Quake 1.06) Info [.]
New ./L (by GamesNet) Originally a BGBot(1.6)
hack, this little project started with the
inclusion of skins to help distinguish
between the bots. Now includes improved
combat ai, fixed attack code, all the death
animations, bodies that stay and MORE! Just
added: Teamplay! Make a team of bots and go
head to head with your HelperBots!
BOXEDIN.ZIP Quake: - BOXED IN Info [-/D] New - (by
GamesNet) Deathmatch level that is a large
courtyard with 16 buildings in a 4X4 pattern.
Wind brushes in each one take you to the
roof- tops, and 4 of the buildings lead down
into a labyrinth with the best weapons, but
very tight space. There are PLENTY of weapons
spread throughout, so you shouldn't have to
use the axe. (whew, I feel much better now!)
BOXING.ZIP Quake: - The Boxing Arena Info [-] New - (by
GamesNet) Awesome boxing arena, 2 dm starts,
pretty sma but it kicks ASSS!
BREAK008.ZIP Quake: - break008 v1.0 Info [-/D] New . (by
GamesNet) Medium sized deathmatch level
including a coo lava shrine, small corridors,
open areas etc. There are also some hidden
areas (look for them WITHOUT noclip!),
teleporter shortcuts and so on. I tried to
place all of the items as "fair" a possible,
so no one could win just by staying at the
right place and keeping the ctrl-butto
BSP44A.ZIP Quake: - BSP 0.44a - A Quake Editor.
BSPINFO.ZIP Quake: - bspinfo I have optimized the bspinfo
program in the q utilities just a see how
much better/faster the thing runs wit those
huge array idbspnfo: recompiled the source
code from id with watcom bspnfo10: version
1.0 of the recode. It doe not use the static
Also changed the bsp version error
BSP_V043.ZIP BSP is a QUAKE editor WITH DIRECT3D
SUPPORT!!!!! [NEEDS WIN95/WINNT]
BSTCHEAT.ZIP Quake: - ULTIMATE CHEAT PATCH
BTHNT10.ZIP Quake: - Bot Hunt Info [.] New . (by
GamesNet) Impulse 100 creates 1 bot, but up
to 13 with different names. This(these)
bot(s) will help you in co-op and kill you in
deathmat computer sucks and can only handle
up to 9. T bots will be like a real player.
Can pick up everything, the invisibility
BTR1.ZIP Quake: - Beat The Reaper I Info [-/D] New -
(by GamesNet) A DM/Team Level aimed at 2 to
12 player games
BTR2.ZIP Quake: - Beat The Reaper II Info [-/D] New -
(by GamesNet) A DM/Team Level aimed at 2 to
12 player games
BTSKN22.ZIP Quake: - BotSkin (for Quake 1.06) Info [.]
New ./L (by GamesNet) Originally a BGBot(1.6)
hack, this little project started with the
inclusion of skins to help distinguish
between the bots. Now includes improved
combat ai, fixed attack code, all the death
animations, bodies that stay and MORE! Just
added: Teamplay! Make a team of bots and go
head to head with your HelperBots!
BUB2.ZIP Quake: - BUBBAH'S SLATE!!! Info [S/D] New -
(by GamesNet) Full Quake map & funny
deathmatch
BUBBAH.ZIP Quake: -Bubbah's Lair Hello everyone, This is
a level created using 3dstudio and ma into a
map file using Voltron's keyscript (WAY
COOL!!!). And is meant for single player or
deathmatch, though the latter hasn't been
tested yet. This is as much as I can do
without crashing computer. It's a small level
with no secrets and no use
BUUUH.ZIP Quake: - Scare to Death v0.9 (tm) Now you can
scare the other DM players to dea Works only
with registered Quake 1.01. (Cool Made by Bo
Sorensen <c918873@student.dtu.dk>
CAMPKILL.ZIP Quake: - Camper-Killer & Next-Level Randomize
CAMPKI~1.ZIP Quake: - Camper-Killer, Next-Level Cycler,
CANNON.ZIP Quake: - A373317 Phased Pulse Cannon Info
[S/C/D] New S/G (by GamesNet) Note: Portions
of this file have been delete the interests
of national security. To anyon intends to
opperate this weapon, it is highly
recommended to read this text. The A373317
Phased Pulse Cannon is an experim mass
destruction weapon from the engineers at .
Using the same theories the teleporter, it
fires small space-time
CAPTFLAG.ZIP Quake: - This is a replacement skin for the
player.mdl to be used the capture the flag
games. I made this to eliminate the confusion
that comes from a player on blue te wearing a
red shirt and visa versa. This is the Quake-
with the the pant's color for his shirt.
CATADOOM.ZIP Quake: - Catacombs of Doom (Lair of the Phoen
Info [-/D] New - (by GamesNet) A Deathmatch
level based specifically one of our favourite
Doom2 Level and appropr- iately "Quake-ified".
CBOT1.ZIP Quake: - Eliminator Bot Deathmatch Level Info
[.] New . (by GamesNet) This is a level I
made for the EliminatorBot you need to go a
with this level, as this level was inspired b
the House of Cythn on the net, but rocks with
bots.
CHASECAM.ZIP Quake: - Chase cam Info [.] New . (by
GamesNet)
CHASEROC.ZIP Quake: - Chase Rocket, v0.1 Info [.] New .
(by GamesNet) Chase cam v3.3, (which isn't
released yet) is built into this patch also.
The main improvement of 3.3 is t targeter.
CHILLERS.ZIP Quake: - Chillers Info [-/D] New - (by
GamesNet) This is my first quake map. This
deathmatch l is based on a club I like to go
to.It has sort o medevil theme to it. Medium
sized with all th weapons.
CHNDLIER.ZIP Quake: - Chandelier Info [.] New . (by
GamesNet) This is just a chandelier I whipped
up.
CHSE1M1.ZIP Quake: - This is a demo using Rob Albin's
ChaseCam2. Chasecam2 is a kick ass patch! get
it!
CLAUS.ZIP Quake: - yeah this is my level for quake
CLIMB.ZIP Quake: - The Climb Info [S] New . (by
GamesNet) Testing out some new things as far
as architecture(ie.ramps, slope etc.)
CLOGGED.ZIP Quake: - Clogged (Version 1.1) Info [-/D] New
. (by GamesNet) A deathmatch level consisting
of a battle arena, hallways around the
perimeter, lower and upper water rooms, and
strange flooded tubes connecting them all.
Note: This level was comp via QBSP et all for
registered Quake versions 1.00 & 1.01.
Effects of running this BSP with other versio
CLOWN.ZIP Quake: - Clown Soldier Info [.] New ./L (by
GamesNet)
CLUSTER.ZIP Quake: - CLUSTER
COFFIN.ZIP Quake REG 1.01 or hi: - The Coffin: Quake
DeathMatch Level Info [-] New . (by GamesNet)
The Coffin is a relatively small Deathmatch-o
level for Quake. There are three main areas:
a two-story square aren a smaller square
arena with stairs, and a sew There are many
teleporters, weapons, and armo
COLORCRO.ZIP Quake: - MY NEW IMPROVED CROW MDL
COM.ZIP Quake: - Challenge of the Masters for QUAKE
Info [-/D] New - (by GamesNet) Challenge of
the Masters is a small but tight DeathMatch
level for Quake. Tons of angled ramps able
you to to drop grenades on the unsuspecting
foes below while they exchange rocket fire
with you. Teleporters wisk you speedly to the
second floor where you will have the
advantage to dish out your carnage. Fast and
furious action. A bloodfest.
COMPASS.ZIP Quake: - Display direction player is facing
Info [.] New . (by GamesNet) This mod will
display the direction you are facing whenever
you hits the TAB key. (don't worry, TAB still
sho scores).
COMPRESS.ZIP Quake: - The Compressor from The QuakeLab
based on a concept by David Spell
COMPV09B.ZIP Quake: - C o m p i l e v0.9 beta Compile
v0.9b, a command-line driven shell for QBSP,
LIGHT and VIS - the id Quake level compiling
utilities. Compile supports: -* Multiple map
files with identical parameters -* Full
manual control of all command line parameters
for QBSP,
COOL_WEP.ZIP Quake: - This QuakeC patch changes a couple
of the weapons...
COOP-PAK.ZIP Quake: - Co-op Pack Info [.] New . (by
GamesNet) f the Modification - My compilation
of others patchs. This is mad for single and
co-op play(don't you people ever get tired of
deathmatch?). Put together not to give an
advantage, but a little wider choice
COWBOY.ZIP Quake: - Angel Eyes Skin Replacement for Play
CROSSME.ZIP Quake REG 1.01 or hi: - Cross Me Info [-/D]
New . (by GamesNet) Deathmatch only map. Best
with 3-5 players. There is NO EXIT in this
level.
CSPIKE10.ZIP FILE: cspike10.zip CONTENTS: spikes.qc
weapons.qc progs.dat progs.src spike10.txt
AUTHOR: Charlie Zimmerman EMAIL:
czimmerm@cyberenet.net HOME:
http://www.cyberenet.net/~czimmerm/quake.html
CHANGES: OOOPS. Major bug fixed. If the
grenade launcher was fi the nailguns quake
crashed. Now that is fix
CUJGRAP.ZIP Quake: - Me and my dog Cujo Info [.] New ./L
(by GamesNet)
CYBRDMON.ZIP Quake: - Tower of Babel Info [S/C/D] New S
(by GamesNet) Have you ever played Doom? Then
you'll know what this is about. If you don't
want to be surprised, go on and read
spoiler.txt
DARKBT01.ZIP Quake: - Dark Bot Info [.] New ./L (by
GamesNet)
DARKHALL.ZIP Quake: - Dark Halls V1.01 Info [-/D] New -/G
(by GamesNet) Deathmatch level for Quake(tm),
intended for 3-4 players, about the size (and
style) of DM2.
DARTS06.ZIP Quake: - Poison Dart Gun v0.6 Adds a poison
dart gun : shoots darts which cause health to
gradually drain.
DAS_QDM1.ZIP DaScott's Quake Deathmatch mods v1.0 by
DaScott (on #quake) dascott@richnet.com and
entreri@richmond.infi.net Type: Server
required only Target: Deathmatch! Source: Not
included; Coming soon!
DBTD.ZIP Quake: - Death By The Dozen Info [.] New .
(by GamesNet) A DM Level aimed at 4-8 player
games. A detailed text file is include in the
dbtd.zip file.
DEATHIC.ZIP Quake REG 1.01 or hi: - Death is Coming: Quak
DeathMatch Level Info [-] New . (by GamesNet)
Quite small, but totally action packed Quake
deathmatch map. Mini castle/tower/hut thing
in middle of map, rafters/ledges around sides
and catwalk over head. 10 respawn points.
DEATHX3.ZIP Quake: - deathx Info [-/D] New - (by
GamesNet) TeamFortress v1.3 Quake Map
DECOYZ.ZIP Quake: - Decoyz Quake QC Modification Info
[.] New . (by GamesNet) Bind a key to IMPULSE
61 to throw the decoy activator(Looks like a
Bind a key to IMPULSE 62 to activate the deco
Bind a key to IMPULSE 63 to remotely detonate
decoy. Bind a key to IMPULSE 64 to switch the
decoy
DECOYZ2.ZIP Quake: - Decoyz Quake QC Modification Info
[.] New . (by GamesNet) I wanted to make
these decoyz for use in DEAT MATCHES after
looki decoy and hologram mods. Most of those
didn' work quite right or have what I wanted.
Bind a key to IMPULSE 61 to throw the decoy
activator(Looks like a Bind a key to IMPULSE
62 to activate the deco
DECREE.ZIP Quake: - Devil's Decree Info [S/C] New - (by
GamesNet) Full Quake map.
DEEPFRY.ZIP The Deep Fryer Cage - from The QuakeLab
DELIRIUM.ZIP Quake: - Demented Delirium Info [S/C/D] New -
(by GamesNet) This level was made for
deathmatch, and has m items laying around in
it for deathmatch play However, because i to
find people to play deathmatch levels with
than to play it by I have inputted some
monsters to wack at. Du the large number I
MADE IT HARD. So be sure to put all the
DEMOCH2.ZIP Demo Charges v2.0 for Quake. This addon gives
you a demolition bomb that will attach to
anything and allow you to detonate from a
distance. Very cool. New Graphics.
DESPAIR.ZIP Quake: - Liquid Despair Info [S/D] New - (by
GamesNet) Single player level for registered
Quake.Well planned, ,nicely designed lighting
and texture matchin monsters,working
doors,exit(takes you to e1m8 lots of places
to kill things.>:)
DETHCRSS.ZIP Quake Registered v1.: - Death Cross v1.0 Info
[S/D] New - (by GamesNet) Quake BSP
DM3RULES.ZIP Quake: - DeathMatch 3 Rules (QuakeC patch)
Info [.] New . (by GamesNet) Makes weapons
stay in play, like they
DM5-HELL.ZIP - 7 Quake Maniacs kicking ASS in DM5! - Watch
me going ASSASSIN at frag >50!
DMCAM11.ZIP Quake: - DocWilco's DeathMatch Camera Info
[.] New . (by GamesNet)
DMMDE321.ZIP Quake: - Deathmatch Modes
DMROCK_1.ZIP Quake: - Dm Rocks v.5
DOB.ZIP Quake: - Dynasty of Blood for QUAKE Info
[-/D] New - (by GamesNet) Dynasty of Blood is
a small but tight DeathMatch level for Quake
and features a wind tunnel to aid you in
reaching the rafters where the better weapons
lie. If you locate the secret area the Quake
Power awaits you. Ment for 2 to 4 players,
Dynasty of Blood has 8 DM starts. A bloodfest
DOGGET1.ZIP Quake Registered 1.0: - DOGGET1.1 Info [-/D]
New . (by GamesNet) Death match level based
loosely on old doomII wad. Has traps and
tricks and other groovy stuff that is quake
styled..
DOGGIE.ZIP Quake: - ....Doggie Rocket A neat patch I
made myself. It turns your bor rockets into
DOGGIES! When you launch them, 'Woof! Woof!'
when they explode, they whine.
DOOMGUNS.ZIP Quake: - DoomGuns Info [.] New . (by GamesNet)
DOTD.ZIP Quake: - Death On The Docks Info [-/D] New -
(by GamesNet) A DM Level aimed at 4-8 player
games
DPT106.ZIP Quake: - Deathmatch Power Toys Info [.] New .
(by GamesNet)
DQLBETA.ZIP Dan's Quake-C Launcher Version .05
DRAKOPF.ZIP Quake: - DRAKOPF Info [S/D] New -/G (by
GamesNet) 2 single-player levels(It was 1
level;2Mb,108 brushes ,ok,I got carried away)
The 1st part starts o in the mountains
leading to the castle Drakopf.It contains a
'dopefish'style secret,and the usual gang of
monsters.
DRKEY012.ZIP Quake: - DarkEye Guided Missile v0.12
DRONE03.ZIP Quake: - Drone v.03
DROPDE-2.ZIP Quake: - DROP DEAD v1g
DRUG.ZIP Quake: - drugged quake player demo Info [.]
New . (by GamesNet) Quake character got some
dope (by divine intervention).
DRUGQC.ZIP Quake: - drugged player quake c patch Info
[.] New . (by GamesNet) Impulse 12 will start
the fun. Try to play qu on nightmare now.
DTHMAP.ZIP Quake: - DeathMap Info [-/D] New . (by
GamesNet) My first venture into creating
levels for Quake. Has a wind tunnel, spike-
shooters, a collapsing bridge, and a crusher.
Also has two teleporters.Has an original
trap, which is easy enough to escape though.
DTHSPWN2.ZIP Quake: - DeathSpawn2 Info [./D] New - (by
GamesNet) This is the second version of the
level DeathSpawn. I added some more cool
things too enhance deathmatch play and
changed some textures too make it lo better.
You will definitly notice the difference's si
i also
DUKEMOD.ZIP Quake: - Dukemod
DUNGEON.ZIP Quake: Deathmatch Dungeon I Info [.] New -
(by GamesNet) This is a small deathmatch
level for 4 players (only 4 starts). We have
played this with 3 deathmatchers and it has
got some action :). Prepare to get fragged...
BTW, to get to the upper floor, jump when you
are below the round holes on ceiling.
DXF2TRI.ZIP Quake: - DXF2TRI DXF polyline/polygon to
triangle converter
E1M1ANG.ZIP Quake: - Uh... here's a demo of a nice guy
(that's me) beating E1M with 100% secrets and
100% kills, with an axe know it's already
been done, but I do it a little differently (
those of you who didn't like how it was done
before). You'll k what I mean when see it.
Anyhow, thanks to Smack for doing the first
one. If he did
E1M2_215.ZIP Quake demo, S/W ver 1.01 (runs on reg. ver
also)
EARTHWAR.ZIP Duke Nukem 3D: EARTHWAR (Version 1.3) (Single
Player, DukeMatch). A battle zone near a majo
quake site...
EBASE1.ZIP Quake: - EarthQuake Base Info [-/D] New - (by
GamesNet) A small level kind of like Qhenge
only with a industrial setting. This level is
great fun in a DeathMatch with Bots. I made
it to be used with the Reaper bot.
EDM-V099.ZIP Quake: - Extra Deathmatch Modes Module Info
[.] New . (by GamesNet)
EFXB1.ZIP Quake: - EFX v1.0b (Beta, First release)
EJECT.ZIP QuakeC Addon that makes the shotguns eject
shell casings! Very cool. New sounds/graphics
ELB_DM3.ZIP Quake: - Dm3 (The Abandoned Base) Info [.]
New . (by GamesNet)
ELDEN1.ZIP Quake: - EldenCross! Info [S] New . (by
GamesNet) A single playercool map ... Using
metal.wad, with 23 monsters.
ELIM-VX1.ZIP Quake: - DM1 and E1M2 maps for Eliminator Bot
Info [.] New . (by GamesNet)
ELIM14.ZIP Quake: - Eliminator CBot Engine Info [.] New
. (by GamesNet)
ELIM14PK.ZIP Quake: - This is the latest version of ELIM 1
ELIMD2M7.ZIP Quake: - D2MAP07 for Eliminator Bot Info
[./D] New . (by GamesNet) I don't like the
deathmatch levels in Quake v much, actually
th nice but I had enough of them... I was
very h to see Tom Musta Quake version of
Doom2's map07, which is a gr deathmatch
level, never got to play more than two
players here. This map07 is grea
ELIMDESO.ZIP Quake: - House of Desolation bsp map for
Eliminator Bot Info [.] New . (by GamesNet)
ELIMDM4.ZIP Quake: - DM4 map for Eliminator Bot Info [.]
New . (by GamesNet)
ELIMTST1.ZIP Quake: - Eliminator CBot Engine - Level
Construction Set Info [.] New . (by GamesNet)
This is a construction set for creating level
for use with the Eliminator Bot Patch and the
CBot Engine. It contains a compiled version
of the Engine Test Mode, a copy of the
Eliminator Waypoint Guide, plus example level
EL_DOTD.ZIP Quake: - Eliminator does Death On The Docks
Info [-] New - (by GamesNet) A DM Level aimed
at 4-8 player games, now compatible with the
Elimina Bot patch.
EL_KYSE3.ZIP Quake: - kysenty3 map for the eliminator bot
Info [.] New . (by GamesNet)
ETHELL.ZIP Quake: - Et's Level Of HELL!!!! Info [.] New
- (by GamesNet) Cool Single play level.
Awesome actually. Jus try it. It is prett
ETWORLD.ZIP Quake: - E.T.'s World Info [.] New - (by
GamesNet) A Mario-like single player Quake
map.
EXPLVER1.ZIP Exploding Walls v1.0 from The QuakeLab
E_QHENGE.ZIP Quake: - Eliminator Does QuakeHenge Info
[./D] New . (by GamesNet) QHenge is great,
its fast, simple and alot of fun, but wait
theres more! Now with Eliminator code bring
on gibbed death madness Mod includes basic
eliminator code, not much really, just enough
to make it fun. Also Qhenge now sports a
lightning gun instead of a rocketlauncher, an
extra nailgun or two some armor, and more
ammo.
FAKEIT09.ZIP Quake: - Fakeit Info [.] New . (by GamesNet)
FAST3.ZIP Quake: - Fast Flag Info [-/D] New - (by
GamesNet) TeamFortress v1.3 Quake Map
FASTQCC.ZIP Quake: - This is the standard qcc with a num
of mods to make i Mostly for unix users, but
if you have a PC compiler (hopefully gc
should compile ok. On the included .qc files
this compiles abo twice as fast. The mods to
make it go 3.5x-4x faster just don't for some
reason. stay on top of it. This version DOES
work. ;)
FEMPLAYR.ZIP Quake: - This is a texture replacement for
the player in Quake. It replaces the pla in
Quake with a female warrior.
FFIELD.ZIP Quake: - Union Force Field Info [.] New ./L
(by GamesNet)
FIRE.ZIP Quake Registered 1.0: - fIreZtar's First Info
[./D] New - (by GamesNet) Now VISed! One
wind-tunnel,two lifts,a grenade launcher,
Rather neat small DM level. Btw, don't pay
attention to the message "bonus item fell
out..etc", it's just coz I Hex edited it at
the end and took out an armor.
FIREPOWR.ZIP Quake: - Freak's Firepower
FLAMES.ZIP Quake: - FLAMES & FLARES - the Quake flames a
flare addition! Info [.] New ./L (by
GamesNet) I was just playing with QuakeC,
trying to add weapons.. and th kind of
emerged while I was writing something
completely different original project failed
miserably (I've given now) so I started these
instead..
FLARE2.ZIP Quake: - Quake Flares 2
FRAGGIN.ZIP Quake: - fraggin.dem Hall.bsp
FRAGYARD.ZIP Quake: - Fragyard Info [-/D] New - (by
GamesNet) My first attempt at Quake editing.
This map was based on the Quake map
d2map07.bsp by Tom Mustaine, which was a
remake of the Doom 2 map 7. My friends and I
liked it so much, we wanted to extend it a
bit, by adding some more brushes and changing
a few things.
FRCASTLE.ZIP Quake: - Fear Castle Info [S/D] New . (by
GamesNet) Single and Deathmatch Quake castle
map Additional thanx to : id, bsp, and the ot
tools
FREDCAST.ZIP Quake REG 1.01 or hi: - FredCast Info [-/D]
New . (by GamesNet) Deathmatch map - No exit
Made for lots of close combat
FUNRUN.ZIP Quake: - FunRun Info [.] New . (by GamesNet)
GALORE.ZIP Quake: - Quake Dm Level! DL it This is a BETA
version, there will be MANY modifications
before uploading to cdrom.com.. Final version
should done soon
GENIUS.ZIP Quake: - Genius Missiles(tm) v1.0
GIBGUNS.ZIP Quake: - Gib Guns v.1b
GIGGLER2.ZIP Quake: - Giggler2.bsp - Cloud Castle Info
[./D] New - (by GamesNet) Deathmatch Quake
map made for the deathmatch 2 setting. A
castle in the sky. Other Works : Giggler.bsp
Qflag.bsp - Quake Capture the Flag Qtag.bsp -
Quake Tag
GIGGLER4.ZIP Quake: - Giggler4.bsp Info [./D] New - (by
GamesNet) Fairly large deathmatch Quake map
made for th deathmatch 2 setting. Other Works
: Giggler.bsp Giggler2.bsp Giggler3.bsp
Qflag.bsp - Quake Capture the Flag Qtag.bsp -
Quake Tag
GIL-SKIN.ZIP DI . .pRSenTieRt\/? [28.09.1996] <[o1 oF
o1]=> . HOW TO CREATE NEW PLAYER SKiNS IN
QUAKE . BY BARRET ALEXANDER, ID SOFTWARE <=>
GIL-WIND.ZIP DI . .pRSenTieRt\/? [28.09.1996] <[o1 oF
o1]=> . WiNDOWS 32 BiT x86 DEDiCATED QUAKE
SERVER <=>
GLASS.ZIP RealGlass - from The QuakeLab
GODELQC5.ZIP Quake: - Later versions of this mod Version 5
of the Godel Quake C Mods.
GONDOLA.ZIP The Gondola - from The QuakeLab
GRAVITY2.ZIP Quake: - Gravity Grenades v2.0
GREATGIB.ZIP Quake: - GORE QUAKE Info [.] New . (by
GamesNet) Do you wish Quake was more gory?
Well this Quake-C patch is your answer. This
gibs fly all ove the place. Just go try it.
GRNDFEST.ZIP Quake: - Grenade Fest 2, Ogre's Revenge Info
[.] New . (by GamesNet) The boys at id were
too kind, they made all t handy targeting
functions and then didn't let the monsters us
half of them. Well if you've ever thought
that the monsters were easy to avoid in
Quake, don't worry. They can get smarter :)
GUARDIAN.ZIP Guardian from The Quake Chronicles
GUIDE101.ZIP Quake: - Guided Missiles v1.01
HALLOW02.ZIP Quake: - HALLOWED GROUND Info [S/C] New - (by
GamesNet) When the Clans were young, a place
was needed for righteous battle! Additional
Credits to : Ben Morris (WORLDCR designer),
Walnut FTP site (ftp.cdrom.com), and id
Software. Special Thanks to : Jay Wilbur and
John Carmack of id Softwa answering all
manner of silly questions; the
HARDTRGT.ZIP Quake: - Hard Target for QUAKE Info [-/D] New
- (by GamesNet) Hard Target is an Army Base
style DeathMatch level. There are 3 secret
areas that contain each artifact, the easiest
contains the Ring of Invisibility and the
hardest contains the Pentagram of Protection.
While the floating platform is your access to
the superior guard spot for players seeking
the secret area with
HAVOC.ZIP Quake: - Havoc Info [-/D] New - (by GamesNet)
TeamFortress v1.3 Quake Map
HEADS.ZIP Quake: - Heads.qc by Casey Robinson
HEAP.ZIP Quake: - The Trash Heap V.1 Info [.] New -
(by GamesNet) Pretty small, but *I* like it
HELLPLAY.ZIP Quake: - This is a remake of the Hellknight
refitted for the player.mdl. Not much
involved here just some simple changes.
HELSCRAG.ZIP Quake: - Hell Scrag Info [S] New ./L (by
GamesNet)
HOCKEY.ZIP Quake: - Et's Hockey Arena Info [-] New - (by
GamesNet) Cool Hockey Arena with stands and
all weapons
HOMEFIX.ZIP Quake: - Selectable Homing Missile Fix Info
[S] New . (by GamesNet) I really enjoyed
Vhold's Homing missile patch made me want to
own patches). But I wanted to disable it in
deathmatch (Cheesey!) it selectable in single
player mode (sometime you don't want to h
crucified zombies).
HOUSTRPS.ZIP Quake: - Enter the Dragon Info [S/C/D] New -
(by GamesNet) Enter the Dragon and House of
Traps are two unique single player levels for
Quake. In Enter the Dragon you will select
your skill level for your journey through the
House of Traps. You will have to choose 1 of
the 4 rooms to select your skill preference.
Each room being a little more difficult then
the previous.
IDGLOBE.ZIP Quake: - IDGlobe.qc 1.2
IMPULIST.ZIP Quake: - Standard Issue Impulse Lister for
Quake (IMPULIST)
INFINITY.ZIP Quake: - Infinity Info [-/D] New - (by
GamesNet) A cool deathmatch level that I did
primarily as a learning experience. I'm more
pleased than I had expected with the results.
The main lesson I learned, however, is to
avoid large open areas in Quake, as they tend
to slow down Pentiums at the bottom end of
the system requirements for Quake.
INITIAL.ZIP Quake: - Initial Horror Info [S] New - (by
GamesNet) My first contribution to Quake
Single player levels.
INTHESKY.ZIP Quake: - Up In The Sky Info [-] New - (by
GamesNet) This is my first map (can't you
tell?). I started on a bigger map before
using only WorldCraft then I started messing
around with Quakemap which I liked but I
found was missing certain features and the
invaluable 3d view!....the other map
shouldn't be too far away now so watch out
for it.
IPEXIT05.ZIP Quake: - IP Exit v0.5 by Shoaib Kamil
IRONWLVT.ZIP Quake: - Ok, this is my attempt at combining
alot of the qc patches together.
IWBOT16.ZIP Quake: - IronWulvt's Deathmatch Bot
JCFCRT00.ZIP Qauke: - j.c.f.'s court o' death Info [-] New
- (by GamesNet) wannabe yogi
JQL.ZIP Quake: - John's Quake Launcher 1.0 - Win95
13/10/96
JUDAS24.ZIP Quake: - Judas24 (v1.0) Info [-] New - (by
GamesNet) Judas24 is based on my judas23.wad
(for DOOM2 deathmatch) and represents the
last level in the Judas Series for either
DOOM2 OR Quake. I have designed this level to
be used with Avatar's deathmatch 3 QuakeC
patch (included) (See below for more details.)
KICKASS.ZIP Quake: - KickAss Weapons Collection v1.0
KILLEMAL.ZIP Quake: - Kill 'em all Info [.] New . (by
GamesNet) Only one room, but there's ACTION,
ACTION and ACTION. Additional Credits to :
Jim Lowell for Thre Holger Rssig for testing
and forcing me to publish this map. Bill
Gates for his fantastic Win95 ;-) ID Software
for the best game since DOOM * Play
Information *
KINGS1.ZIP Quake: - Kings Arena 1 Info [S/D] New - (by
GamesNet) Deathmatch Quake Map
KISSQ.ZIP Quake: - KISS QUAKE Info [.] New -/G (by
GamesNet) It's Gene Simmons from Kiss !! Rock
!
KNDYBASE.ZIP Quake: - KandyBase Info [-/D] New . (by
GamesNet) Nice, medium-sized level for
Deathmatch 2 _Very_ 3d, lots of divebombing
and jumping on people's heads guaranteed.
Also included is a quake C patch to make the
weapons more balanced (like in Doom2).
KUAQE.ZIP Quake: - Combo Patch for Registered Quake
This patch combines: - A Flashlight (impulse
12) - A Laser Targeting System (impulse 13) -
A Chase Camera (impulse 14) - A Flare Gun
(impulse 15) - A Monster Remover (impulse 16)
- Player Footstep Sound (impulse 17) -
Non-solid but Gibbable monsters (like Duk -
Shell Eject for Player Shotguns and Grunt
KUAQE2.ZIP Quake: - Combo Patch For Registered Quake
KYSENTRY.ZIP Quake: - Entryway - Quaked Info [.] New . (by
GamesNet) Basically Level One of Doom2
(Entryway) recre by my loving hands for
Quake. On Doom2 this l rocked. On Quake,
there is nothing even close
KYSENTY2.ZIP Quake: - Entryway ][ - Quaked Info [S] New .
(by GamesNet) Basically Level One of Doom2
(Entryway) recre by my loving hands for
Quake. On Doom2 this l rocked. On Quake,
there is nothing even close Yeah well that
was the first one.. this is slightly updated
(shoulda been a hell of a lot more..
LAVA.ZIP Quake: - Example for lava.
LAVAFLOW.ZIP Quake: - LavaFlow Info [.] New . (by GamesNet)
LAZSIGHT.ZIP Quake: Laser Sight 1.0 By Scott Ramsay Quake
C patch that adds a laser sight to all Quake
Weapons
LDG.ZIP Quake: - LDG
LETSROCK.ZIP Quake: - Let's Rock! Info [S] New - (by
GamesNet) Highly detailed blacksmith's shop
and home. No monsters, but it's worth taking
a look at. It's kinda dark, so you might want
to set r_ambient to 80 or so to show all the
detail.
LIGHTB.ZIP Quake: - LightBomb 1.0
LOADED.ZIP Quake: - -=lOAdEd=- by MaS Info [./D] New .
(by GamesNet) a great deathmatch area for for
all da people around the quakeworld
additional credits to : -id- Software da
makers of quest da dudez on #quakeed for
helping me beta testers : rene stuchlik, marc
hinterwel ralf kraus, michael drtil
LODOSSV1.ZIP Quake: - My very first Quake add-on Since I
am a big fan of Record of Lodoss War (a
Japanese anima I decided the first tiny one
would be of it. This doesnt do -too much-, in
fact all it is is some wav files. It replaces
the first boss sound effects. It is a very
nice battle song Lodoss. When you grab the
rune, it starts pla Because the level is
small it will continue t play until you shock
him the first time. It s
LRKRZ_01.ZIP Quake: - Lurkerz QuakeC Weapons/Items Hack
Info [.] New . (by GamesNet) f the
Modification = I just wanted one Modified
Prog.Dat file with alot of new weapons and
items. so here is a quick lis them.
MAGNET.ZIP Quake: - Level magnet.bsp This is the main
office for Magnet Interactive Studios used as
either a deathmatch or single player
adventure level. I ran vis about 30 hours on
the bsp and it never returned, so it may be
sluggish with the redraws and all. In this
version, however, I did run vis -fast and it
actually returned
MAGNUM.ZIP Quake: - Magnum For Quake v.5
MANGAB.ZIP Quake: - Manga Babe monster Info [.] New ./L
(by GamesNet)
MAP01.ZIP Quake: - DooM II Map01 Info [./D] New - (by
GamesNet) Yet another conversion of DooM II
Map01.
MAPENT.ZIP Quake: - MAPENT- Quake .bsp entity mapper I
originally thought entmap did what this pro
does - extract a entities from a .bsp file
into a text file fo easy editing and ma via
"qbsp -onlyents". Well, unless I've made
stupid mistake and actually DOES do that (O
the shame!) then thi program ought to ma
happy (like me).
MAPSYNTX.ZIP Quake: - Quake Map Syntax checker
MAP_EDIT.ZIP MAP_EDIT - "On the fly" Quake level editor -
simply QuakeC patch
MAP_ED~1.ZIP Quake: - MAP_EDIT_PRO
MARSBASE.ZIP Quake: - Marsbase Info [S/D] New - (by
GamesNet) GREAT deathmatch level for 6+
players Beta Testing : Duke, Emb^Ihos Other
Works : Volcano.bsp Moonbase.bsp
MARTIM3.ZIP Quake: - Deathmatch Competition '96 Tim and M
Info [-/C/D] New - (by GamesNet) This level
was specially designed to kill... and kill
and kill and so on. It's a perfect deathmatch
level for two playe but three or more works
fine to. (No stupid one player mode
here!!!!!!!) Deathmatch rules!
MBOMBS.ZIP Quake: - This is modified version of "BOMBS8"
"GRAP109B" it ha tested but, so far I have
not found any bugs. has yet to be te a
internet server so if anyone test it. I wo
like to know if i relatively well. Also, if
someone sets up a server with it on it know I
would to check it out against other people. I
hope the pro
MDL23DS.ZIP Quake: - Convert Quake .MDL files to 3D
Studio format.
MDLEDIT.ZIP MDLEDIT is a QUAKE-.MDL editor MAKE YOUR OWN
MONSTERS/WEAPONS... [DOS]
MDLFLAG.ZIP Quake: - MDLFLAG v1.0 This MS QuickC 2.5
compiled executable allows to change the fl
any Quake model (.mdl) file. Command line
execution is as follows mdlflag <modelname>
<flag1> [flag2 [flag3] .. <modelname> is the
filename of the model with the .mdl extensio
MDLVW2.ZIP Quake: - mdlview version 2.00
MEDDLE16.ZIP Quake: - MedDLe v1.6
MEGA99.ZIP Quake: - Mega Weapons by Crazed
MEGA_999.ZIP Quake: - mega_999 example Info [S/D] New -
(by GamesNet) Increase players health to 999.
MILFOUR.ZIP Quake: - The Quad-Sectioned Military Door
MILLITE.ZIP The Military Base Lightpost - from the QuakeL
MINI.ZIP Quake: - Mini Info [S] New - (by GamesNet)
This is my first level for id's incredible
game QUAKE. It was born while learning how to
edit Quake, how to use triggers, make doors,
lights and all that kind of things. There's
also another reason for its size. It's so
small because a full VIS already takes about
30 minutes on my
MIPIDX~1.ZIP Quake: - MIPINDEX, a miptexture indexer for D
version 1.1a by Edward Kiser October 19 This
utility can generate a WAD2 from your Qu
files, whether you've unpacked your PAKs or n
It does not duplicate miptextures in the WAD2
It can use other WAD2s as source material. It
can remove unused space from a WAD2. It can
remove the textures from BSPs, resulti in DST
files which are 25%-33% smaller, and m
suitable for distribution. The DSTs can be co
MISERY.ZIP Quake (of course): - No campers palace, die w
honor! Info [S] New - (by GamesNet) Blood
please! Additional Credits to : Ben Morris
and IdSoftware.........
MNSTLURE.ZIP Quake: - Monster Lure and Nail bomb
MODQ12.ZIP How to play modem quake FAQ 1.2! By Michael
Wise. Tells you how to play modem quake
efficiently the headaches. COMPLETE GUIDE.
Not just part of the info you need, ALL OF
IT! (doesn't include info on INTERNET or
NETWORK gaming...sorry!) Troubleshooting
information included. GET IT Author at:
mikewise.ddd@juno.com
MONSEV10.ZIP Quake: - monster evasion Info [.] New . (by
GamesNet) F THE MODIFICATION Ever want to
pump a double load of buckshot i the back of
a fle grunt? Or watch enforcers scatter as a
grena comes bouncing thi Now you can.
MOP2.ZIP Quake: - Mobsters On Parade 2 : Quake V 1.0
MOTION.ZIP Quake: - SECURITY MOTION-DETECTORS
MS11_CLT.ZIP Quake: - M U L T I S K I N 1.1
MS11_SRV.ZIP Quake: - M U L T I S K I N 1.1
MSKIN1.ZIP multiskinner pro create your individual
quake-match faces or use 20 pre-done bonus:
player-bot ((( VERY INTELLIGENT )))
[D0S/WIN95] [10/10/96] [X/4]
MSKIN2.ZIP multiskinner pro create your individual
quake-match faces or use 20 pre-done bonus:
player-bot ((( VERY INTELLIGENT )))
[D0S/WIN95] [10/10/96] [X/4]
MSKIN4.ZIP multiskinner pro create your individual
quake-match faces or use 20 pre-done bonus:
player-bot ((( VERY INTELLIGENT )))
[D0S/WIN95] [10/10/96] [X/4]
MSPRO.ZIP Quake: - M U L T I S K I N - P R O - v1.0 FOR
MULTIPLAYER QUAKE - DEATHMATCH/CO-OP
MULTIW.ZIP Quake: - Multiweapon Mod
MUNY01.ZIP Quake REG 1.01 or hi: - MunY 01 Info [S/D]
New . (by GamesNet) MunY 01, Deathmatch only
map. Best with 2 or 3 players. There is NO
EXIT in this level.
MUNY02.ZIP Quake REG 1.01 or hi: - MunY 02 Info [S/D]
New . (by GamesNet) MunY 02, Deathmatch only
map. Best with 4+ players. There is NO EXIT
in this level.
MUNY03.ZIP Quake REG 1.01 or hi: - MunY 03 Info [S/D]
New . (by GamesNet) MunY 03, Deathmatch only
map. Best with 4+ players. There is NO EXIT
in this level.
NEWEJE-1.ZIP Quake: - Shell Eject for Shotguns Info [.]
New ./L (by GamesNet) This mod make shells be
ejected from the sing and double shotguns. It
includes
NEWWAD12.ZIP Quake: - NewWad 1.2 (originally pcx2wad by
daniel gilliland); Modified by Christopher
Wise (wise@eng2.eng.monash.edu.au) NewWad is
a program to add textures in pcx, b or lbm
formats to the WAD2 files that are used by
qbsp. NewWad is my modification to PCX2WAD
0.98 by daniel gilliland. pcx2wad now
performs anti-aliasing on the sma
NOWPATCH.ZIP Quake: - How to use QuakeC patch files
without killing yourself
NRR1.ZIP Quake: - Ned Ryerson's Revenge v1 Info [S/D]
New - (by GamesNet) Big(ish) base level
designed specifically with deathmatch in
mind...platforms.....weapo and more platforms.
OBIWAN.ZIP Quake: - Prepare for HELL Info [S/D] New .
(by GamesNet) This is my first attempt at a
single player level. So I really hope you
enjoy this one. Additional thanks to :ID
Software for the game ever ! (until the
sequel) Chris Carollo and Trey Harrison for
QUEST (great job !)
OFFICE.ZIP Quake: - Office Info [-] New - (by GamesNet)
Small DM level center around multi-story buil
OH-TE4M4.ZIP Quake: - oh-te4m4 Demo file of a 12 player
LAN teamplay-2. Thi demo was recorded on
09/21/96, at the Perry, Ohio DeathFest. We
had 16 people, but forgot to r the action
while everyone was there... Oh wel next time.
OLD_DM.ZIP Quake: - Old Deathmatch Mode!
OOZDM5.ZIP Quake: - DeathMatch Demo
PALCNVRT.ZIP Quake: - Palette Converter 1.0
PAT1.ZIP Quake: - Pat1-The Island of Hell Info [-/D]
New . (by GamesNet) Deathmatch Level for 3+
Additional thanx to : The guy that made
Quakemap,and especiall
PATV103.ZIP Quake: - Patch Manager. When quake was
released I started building my patch file
collection, now I'm stuck with a major
problem! What do I have? Where did I put that
patch... Impulse did what? Well, out of pure
frustration I wrote this li program that'll
pick up what you have. Patman win95 based
quake-patch-launcher with the
PENTAMID.ZIP Quake: - Pentamid by Darin McNeil Info [-/D]
New . (by GamesNet) This is a medium sized DM
level. A 3-level pyramid-type structure that
offers lots of fragging opportunities.
PETDOGS.ZIP Quake: - Petdogs Info [.] New . (by GamesNet)
PISTOL13.ZIP Quake: - Pistol 1.3 Info [S/C/D] New S (by
GamesNet) This .qc patch contains a pistol
with pistol firing sound. It is your main
weapon and repl the shotgun. The shotgun and
the super shotg are both found under number
3. No pistol.mdl thou please make one and
send it to me.
PIXEL.ZIP Quake: - Non-Pixel Explosions
PLACEBO.ZIP Quake: - "The Place Of Belonging" Info
[S/C/D] New - (by GamesNet) Complete, Very
Large Quake Map
PLAT.ZIP The Standard Plat - from The QuakeLab
PLATS.ZIP Quake: - Platfoems of Death
PLATTOPS.ZIP The Standard Plats Starting At The Top (2
types) - from the QuakeLab
PLAUNCH.ZIP Quake: - Human Launcher by Michael Gargiulo
PLKNIGHT.ZIP Quake: - Player Knight - Replacement skin for
Quake player model
POLYED16.ZIP Quake: - PolyEd v1.6
POUNDER.ZIP Quake: - Pounder Info [-/D] New - (by
GamesNet) Deathmatch Quake Map
POWARMOR.ZIP Quake: - Power Armor Info [.] New ./L (by
GamesNet) Powered Armor Patch:
PPDM1.ZIP Quake Registered 1.0: - PPDM1 Info [S/D] New
- (by GamesNet) A small deathmatch level. A
lift, many teleporters and a switch to make
your opponents (or your teammates) take a
bath in well heated lava (go visit the Volc
God!) This level is designed to play with
deathmatc setting. There's a room containing
the Pentagram
PPDM2.ZIP Quake Registered 1.0: - PPDM2 Info [./D] New
- (by GamesNet) This is PPDM2. A rather small
deathmatch leve including a *very* fast
windtunnel, lifts and enough ammo for all :).
This level plays best with the deathmatch 2
setting. There is no Pentagram of Protection
around, this time (We played a 5player
deathmatch on that map and i decided to not
include it anymore).
PROG106A.ZIP Quake: - Quake 1.06 fish bug fix Info [.] New
. (by GamesNet)
PROGS106.ZIP QuakeC: - sources
PROJ1_91.ZIP QUAKE Project1 v 0.91
PSISLUG.ZIP Quake: - Psionic Slug Info [S] New ./L (by
GamesNet)
PUSHER.ZIP Wind Tunnels & River Current from The QuakeLa
Q-FAQ20.ZIP Unofficial QUAKE FAQ 2.0 by Toby Goldstone
Q101-106.ZIP Quake 1.01 - 1.06
QBARNTC.ZIP QUAKE: - Banrey Quake ! Info [.] New ./G (by
GamesNet) After the defeat of Shub Nigurath ;
a small b of his followers summon the
ultimate evil force BARNEY !!!! Barney and
his many evil followers come throu the
slipgate . Your only choice is to go through
Quake world again destroying all of Barney's
QBSP256B.ZIP Minorly Enhanced QBSP v29 for Win32: A Quake
level compiler
QBSP_2.ZIP Quake: - code Linux Machine (1.3.89)
Includes: qbsp,light,vis,bspinfo,entmap
QCANNON1.ZIP Quake: - QuakeCannon Info [.] New . (by
GamesNet) So you're minding your own
business, doin' yo thing, when suddenly, you
see a rocket launcher! Hey! That's never been
there before! You mosey on over (intending to
grab it), when sudden, the inert rocket launc
starts firing!
QCCEI.ZIP Quake: - QCC Easy Installer 1.0 Makes it easy
to Compile QuakeC
QCIDE060.ZIP Quake: - Quake C - Integrated Development
Environment BETA Info [.] New . (by GamesNet)
A IDE for developing QuakeC Patches. - All
you ever need for editing and switching
between the various *.qc files of Quake - All
standard editing functions like cut&pas load,
save, saveAs, search&replace, even a DOSShell
QCPL_20.ZIP - Quake C Patch Launcher v2.0 (QCPL) Requires
DOS, Quake Registered. QCPL offers 4DOS style
descriptions for all Quake C Patches both
compiled and source. It offers the ability to
compile QC source and lauch Quake C patches
with optional paramters.
QCPUP.ZIP - Qcp - . QCP Quake Patches All of these are
cool,they are the latest versions... Review
the readme files in each directory. [30-08-96]
QDE1M1.ZIP King REoL runs through QUAKE! - . Watch KR
romp through E1M1 of Quake, in a not so
grace- ful manner. . Requires the REGISTERED
VERSION of Quake to run!
QDE1M2.ZIP King REoL runs through QUAKE! - . Watch KR
romp through E1M2 of Quake, in a not so
grace- ful manner. . Requires the REGISTERED
VERSION of Quake to run!
QDE1M3.ZIP King REoL runs through QUAKE! - . Watch KR
romp through E1M3 of Quake, in a not so
grace- ful manner. . Requires the REGISTERED
VERSION of Quake to run!
QDE1M4.ZIP King REoL runs through QUAKE! - . Watch KR
romp through E1M4 of Quake, in a not so
grace- ful manner. . Requires the REGISTERED
VERSION of Quake to run!
QDE1M5.ZIP King REoL runs through QUAKE! - . Watch KR
romp through E1M5 of Quake, in a not so
grace- ful manner. . Requires the REGISTERED
VERSION of Quake to run!
QDE1M6.ZIP King REoL runs through QUAKE! - . Watch KR
romp through E1M6 of Quake, in a not so
grace- ful manner. . Requires the REGISTERED
VERSION of Quake to run!
QDE1M7.ZIP King REoL runs through QUAKE! - . Watch KR
romp through E1M7 of Quake, in a not so
grace- ful manner. . Requires the REGISTERED
VERSION of Quake to run!
QDE1M8.ZIP King REoL runs through QUAKE! - . Watch KR
romp through E1M8 of Quake, in a not so
grace- ful manner. . Requires the REGISTERED
VERSION of Quake to run!
QDM11.ZIP Quake: - QUAKEDM: A DOOM to Quake Geometery
Convertor
QENTITY.ZIP QUAKE ENTITIES. This is a file listing all
the programming entities of QUAKE to help map
and level programmers.
QFLAG.ZIP Quake: - Quake Capture the Flag Info [./D]
New - (by GamesNet) Team match Quake map
featuring QuakeC coding by Gary Griggs.
(ggriggs@gis.net)
QGRAPH15.ZIP Quake: - QGRAPH15.
QLAUNCH.ZIP Quake launcher V0.99 Qlaunch launches quake C
mods without any problems... Want more info?
download this file and read the readme.txt
that is included.
QLV12.ZIP Quake: - QL the QUAKE launcher v1.2
QM.ZIP Quake Manager v1.0 Introduction As you can
tell, I didn't spend a lot of time writing a
real help file! This program is pretty simpl
use and therefore does not need too much
explaini The reason why I wrote this program
was becau of the
QMAP20B.ZIP Quake: - QuakeMap 2.0 BETA
QMAP20B3.ZIP QuakeMap 2.0 BETA* third release Release :
1.10.96. For Windows 95. BETA VERSI
QMAP20B4.ZIP Quake: - QuakeMap 2.0 BETA 4th release This
is a preversion of QuakeMap 2.0, a
level/patch/etc editor for the game by ID
Software.
QPLUS15.ZIP Quake: - Quake Plus 1.5 Info [.] New ./Q (by
GamesNet) Quake Plus is a combination of
different Quak enhancements making game more
realistic by utilizing a "use" key activate,
get or d Lots of other features are included,
with onl few impulse keys ne to access them.
While too powerful weapons an powerups are
avoide
QPU12.ZIP Quake: - QPU v1.2 - by Richard Nichols
QSE372F.ZIP Quake Server Explorer v3.7.1 Full Version The
Original GUI Quake Server Picker!
QSLFD.ZIP Quake: - Quake SelfDestruct 1.0
QSPAWN_H.ZIP Quake: - qspawn_h
QSPY31.ZIP Quake: - Quake Spy 3.1, (c) 1996
QSW106_1.ZIP Quake SW 1.06
QSW106_2.ZIP Quake SW 1.06
QSW106_3.ZIP Quake SW 1.06
QSW106_4.ZIP Quake SW 1.06
QSW106_5.ZIP Quake SW 1.06
QSW106_6.ZIP Quake SW 1.06
QSW106_7.ZIP Quake SW 1.06
QSWIN085.ZIP Quake: - Quake Studio Beta 0.85
QT-OGRE.ZIP Quake: - QTEST Ogres Info [S/C] New - (by
GamesNet) In the original version of Quake,
QTEST, when placed a Ogre in a level, it shot
nails, like Perforator. But when the release
version came no more nail shootin Ogre. This
patch fixes t and the Ogres now shoot nails
instead of gren Instructions : Make a
directory called 'ogre (or whatever you
choose) in the Quake directory. Place the
QTAG.ZIP Quake: - Quake Tag Info [./D] New - (by
GamesNet) Team match Quake map featuring
QuakeC coding by Gary Griggs.
(ggriggs@gis.net)
QTALK.ZIP Quake: - Talk
QTEAM150.ZIP Quake: - QTeam 1.50
QTROOPER.ZIP Quake: - This texture depicts a modified
tatooine stormtrooper
QUAK-TGM.ZIP GamesNet info legend for Quake Info [S/C/D]
New S/G/D/L/Q/M (by GamesNet) . .
+-Deathmatch . +-Cooperative . +-Single
Player . New S/G/D/L/Q/M . . +-New Music
QUAKECC.ZIP make your OWN C-BASED subroutines for quake
[DOS]
QUAKECPP.ZIP Quake C powerpack This is a collection of
codes...
QUAKEED.ZIP QuakeEd 2.0 by John Carmack and John Romero
QUEST041.ZIP Quake: - Changes for Quest 1.04:
QUMA10.ZIP Quake: - QuMa v1.0
QWDED106.ZIP This is an unsupported release of a native
Win32 x86 Quake dedicated server.
Q_UNLAG1.ZIP Quake: - quake unleashed aggression 1 Info
[S/D] New - (by GamesNet) Unlag 1 for
Quake... Deathmatch Map
RA.ZIP Quake: - The Tomb of Ra Info [S/C/D] New -
(by GamesNet) The ambience of the level is
designed to refl a deserted tomb
RACNAB20.ZIP Quake: - RACNAB v2.0
RANDOM.ZIP Quake: - Random Items Info [-/D] New - (by
GamesNet) Finally, something to help equalize
deathmatc Items will appear and regenerate at
random it locations.
RAPFIRE2.ZIP Quake: - Rapid fire shotgun II. This weapon
is for those players who are gett their butts
;-)..... This weapon is an improvement over
the first Rapid Fire Shotgun. This model has
a muzzle flash and also ejects shells. This
weapon has all new models, sounds and
modified qc co I used Meddle 1.5 to get the
wire frame model
RAZORS.ZIP The Razor Blades - from The QuakeLab
RDI.ZIP Quake: - Random Deathmatch Items Info [.] New
. (by GamesNet)
REAPRB07.ZIP Quake: - The Reaper Bot Info [.] New . (by
GamesNet)
REAPRSKN.ZIP Quake: - A Reaper Bot Skins File Info [.] New
./L (by GamesNet) Just a skins replacement
file to allow 16 different colored player run
around fragging each other. There are no
custom skins here - I the original player
model and then changed th shirt and pants col
just like a network or Internet frag fest wit
all the DUMB C3p
REDPIT.ZIP Quake: - redpit Info [-] New - (by GamesNet)
A DM Level aimed at 4-8 player games,
challenging, see if you have the guts to get
quad. There will Seasons en fer.
RONZO1.ZIP Quake: - Ronzo1 is my first level and my firs
release. There will that i will release soon
with a cpatch for Qt
RUMBLE.ZIP Quake: - Rumble Info [-/D] New . (by
GamesNet) Deathmatch level.
RUNWAYS.ZIP Quake: - The Runways Info [./D] New - (by
GamesNet) This is my first map The Runways.
This is the first version of this dm level I
plan on releasing another version in a few
days, the new version will also include the
.map so anyone can edit it. This is a cool dm
level with Runways running across the air,
its pretty neat, I hope ya like it
SACRIFCE.ZIP Quake: - Remember how id told us you would be
able to sacrifice the heads of y enemies to
the gods? Well, now you can with this amazing
patch, brought to you by Broken... Download
and enjoy. Includes the progs.dat, and the
source code..
SAMBOT.ZIP Quake: - SamBot Info [.] New . (by GamesNet)
f the Modification -
SATANDEN.ZIP Quake: - Satan's Den Info [S] New - (by
GamesNet) Full Quake map.
SD.ZIP Quake: - SuperDetectors Info [S/C/D] New -
(by GamesNet) This is a remake of the
MOTION-DETECTORS by K The Detectors now are
free, can't be killed, have unlimited ammo. I
edited KTGOW's code so the detectors have
better aim, also. There is new feature that
lets you throw a "dud" detec This is useful
to make a trap of bombs or fak someone out.
Instructions : Make a directory called 'SD'
SERVER1.ZIP Quake: - server 1.9.6
SERVER~1.ZIP Server Modules v2.5.6 ###### Overview:
ServerModules is a set of modularized QuakeC
modifications. The range of applicability is
restricted to deathmatch games. The
modifications require an installation on
server only. They are based on QuakeC version
1.06 and may
SGC4.ZIP Quake: - Notlob's Residence Info [S/D] New -
(by GamesNet) Full Quake map.
SHADOW.ZIP Quake: - Mysterious Shadows from The QuakeLab
SHOCKAB.ZIP Quake: - Shocka(TM) Ammo Info [.] New . (by
GamesNet) A new grenade / rocket type. Using
"impulse 12" (linked to "9" in config.cfg)
switches the grenades / rockets used by the
grenade / rocket launcher between n an
Shocka's(TM). When exploding, the Shocka's
blast away all enemy (including you) in range
without doing any damage (great for DM le
with small platforms and a lot of lava /
slime!!!). This looks rea with
SHOOTERS.ZIP Standard Shooters - from The QuakeLab
SHOWHLTH.ZIP Quake: - ShowHealth Info [.] New . (by
GamesNet) See your health and armour without
the need o the stat bar, nice small numbers,
the way it should be.
SHUBFIX.ZIP Quake: - This is a small Quake C patch that
replaces what you are doing when you pop out
of Shub a the end of the game. ID software
was really and used a crapy frame just
because it is fra of the player mdl. I feel
that this frame is more appropriate.
SIEGE.ZIP Quake: - SEIGE Info [-/D] New - (by GamesNet)
TeamFortress Quake Map
SIEGE3.ZIP Quake: - Siege Info [-/D] New - (by GamesNet)
TeamFortress v1.3 Quake Map
SILO.ZIP Quake: - Silo of Death.........
SKNTOWN.ZIP Quake: - (NOT YET TITLED) Info [.] New - (by
GamesNet) This is a VERY alpha version of my
level, and I just put it out to get reactions
to the initial design. No company is going to
want to take THIS map. :)
SLIME.ZIP Quake: - Example for slime.
SLIPGATE.ZIP The Standard Teleporter - from The QuakeLab
SNAKEMAN.ZIP Quake: - Bubbah's Snakeman Info [.] New ./L
(by GamesNet)
SOULSWP1.ZIP Quake: - Soul Swapper Info [.] New . (by
GamesNet)
SPCERNGR.ZIP Quake: - Space Ranger Skin for QUAKE Info [.]
New ./G (by GamesNet) I include the
player.mdl and h_player.mdl for ease of use.
SPIDER.ZIP Quake: - Willy the Spider Info [.] New ./L
(by GamesNet)
SPIDERMN.ZIP Quake: - Spiderman Info [.] New ./L (by
GamesNet) Spiderman from the famous Marvel
Comics serie I got the idea while I was
lokking at the paper and I though would be an
easy thing for my first try at Quake editing.
SPRDGUN2.ZIP Quake: - Spread Nail Gun Info [.] New . (by
GamesNet) I thought the basic nailgun was
kind of wimpy I did a little "Tim Allen"
upgrade on it. MORE POWER!! Anyw it gives you
a sp gun that like fires out 5 nails in a "+"
patt I've also slowed the fire rate a bit,
and made it use up 2 nai for each shot, so
SPREDGUN.ZIP THE 'CONTRA' SPREAD GUN! v1.0 8/1 by
TigerShark (aka SuperHero#1)
(tigershark@shelby.net) = DESCRIPTION In
Rememberance of that Wonderful
Nintendo/Arcade Game, 'Contra I've developed
a QuakeC Add-in for the All-Powerful Spread
Gun! (S Metal Eagles to shoot down here)
SQUISH.ZIP Quake: - Squish Info [-] New - (by GamesNet)
Small DM level with a squisher
STCKYBMB.ZIP Quake: - Sticky Pipe Bombs (this is a Weapon
patch) Info [S] New - (by GamesNet) This is
my first quake patch, what it does is similar
to the common pipe bomb but you shoot it and
it stic to walls and monsters and detonates
when you activate impu 31. Thanks to the guys
who designed the morning star (grapp
STINGER.ZIP Quake: - Stinger bomb for QuakeC code
STINGER2.ZIP Quake: - Stinger bomb 2.0
STORM1.ZIP Quake: - storm Info [-/D] New - (by GamesNet)
TeamFortress v1.3 Quake Map
SUPLIGHT.ZIP Quake: - Super Lightning Gun Info [.] New .
(by GamesNet) Super Lightning gun
SWBOT104.ZIP Quake: - Swimming Bot (Swimbot) Info [.] New
. (by GamesNet) Changes since version 1.03:
Updated for Quak 1.06. Can now have up to
four single player bots (m have some bugs
still, one bot is still best). Sti bot
grenades or lightning. Have only receive
handful of comments about previous revs, so
just the
SWCHPAL.ZIP Quake: - Swchpal is a quake utility This will
allow you to convert one palette to another
in quake. This is used on your pak files and
other graphics containing files. Share &
Enjoy! Andy Bay (IMarvinTPA) released 9/15/96
SYNAPSE.ZIP Quake: - Synapse- The NERVE Gap Info [S] New
. (by GamesNet) About 6 room's which are
good. heh very descriptive i am.
TATTOO1.ZIP Quake: - Tattoo's First Quake Level Info
[S/D] New - (by GamesNet) A small to medium
deathmatch level only. Has 4 good sized
rooms, and a hallway. Plenty of room to run
around in. I put 20 deathmatch starts in it
just so you didn't come out at the same spot
all the time. Probably a good level for 6 to
8 players. Not sure though. I used the reaper
bot for testing and had ten in it. I liked
TCHWPN10.ZIP Quake: - techWeapon Info [S] New - (by
GamesNet) The Good News: Your single- and
double-barrel shotguns have been replaced
with high tech si and dual blasters. They use
Plasma Charges fo ammo. (Remarkably, the
blasters look like shotguns, the charges look
like shotgun shells. Go fig. They also have a
faster firing rate than the shotguns they
replace, which is a good thing
TEF_SG.ZIP Quake: - Slime Ground Info [S/D] New . (by
GamesNet) TJ's sequel to his surprisingly
well-recieved Quake map, "Altar of Pain",
released in early September (Thanks all!).
"Slime Ground" can be played both as a single
player and as a multiplayer deathmatch game.
TEKWAR.ZIP Quake (of course): - Life means death! Info
[-] New - (by GamesNet) Young man with no
job! Additional Credits to : Ben Morris and
IdSoftware.
TELEW11.ZIP Quake: - TeleWeapon Patch 1.1
TF1_21PR.ZIP Quake: - TeamFortress Quake Version 1.21
Multiple Player classes patch for Quake, with
advanced team options, new weapons, items,
rules, Advanced Map Support, etc.
TF1_21SC.ZIP TEAM FORTRESS V1.21 TeamFortress is a new
QuakeC patch which radically changes team
games.It provides far more incentive for
teams to actually work as a team. Each member
of the team has unique weapons,items, and
abilities! .* SOURCE CODES!*
TF1_2SRC.ZIP Quake: - TeamFortress Quake Version 1.2
Multiple Player classes patch for Quake, with
advanced team options, new weapons, items,
rules, Advanced Map Support, etc. Source only.
THEBEACH.ZIP Quake: - The Beach Info [S/D] New . (by
GamesNet) The Beach! w/ a moving boat & waves
!. has all the weapons,and a secret room. Oh
yea, don't forget the fish under the pier
lots of em. Additional Credits to : ID
Software, for Qu QBSP256b from woofer 3DS2MAP
by Travis (Lemur)
THRED06B.ZIP Quake: - Thread 06B
THROWEYE.ZIP Quake: - ThrowEyes 1.0
TITEROPE.ZIP Quake: - Tightrope Info [S] New . (by
GamesNet) Compact single player level with
good kill potential. Kill stuff, keys, stay
alive & get out. You know...the usual...
Additional Credits to : Romero, Carmack & a
the wonderfully tw Sto (Remco Stoffer)
sto@pi.net for his Quake Tricks file.
TMSKIN10.ZIP Quake: - The Fair Team Skin Id's player skin
makes it hard to tell what t a person is on
fr front, and that adds a needless
complication team games. The p was well put
by somebody on Usenet (sorry for paraphrase
and m attribution, this is from memory of a
post fr few months ago)
TOD.ZIP Quake registered: - Tower of Death for QUAKE
Info [S/C/D] New - (by GamesNet) Tower of
Death is a small but tight single player /
Deathmatch level for Quake, utilizing Quake's
ability to use floors above floors above
floors. Your main objective is to proceed to
the third floor exit alive and in the
quickest amount of time, while slaughtering
all those who stand in your way. Can you
TOP20S-1.ZIP Quake: - Changes since Top20Skins-1.0:
TORTURE.ZIP Quake: - Torture Info [S/D] New . (by
GamesNet) Quake level designed with single
player in mi
TP_526.ZIP Quake: - New .exe file for Thred 0.6b.
Essentially patches 0.5b to 0.6b.
TRACBEAM.ZIP Quake: - The Tractor Beam Info [.] New . (by
GamesNet)
TRAPS.ZIP Quake: - Booby Trap Info [./D] New - (by
GamesNet) Lays down what appears to be a box
of missile When another player tries to pick
one up... b They get a mouthfull! Will
hopefully keep th rocket hungry freaks on
their toes.
TREES.ZIP Quake: - Trees Info [.] New . (by GamesNet) I
remember writing a letter to Carmack a
looooooong time ago, prio QTest's release,
asking if they could please some cool trees,
combat fire could not penetrate, for realism,
etc. Oh, so naive. before it became so
painfully obvious why spr would almost be
TWISTED.ZIP Quake: - Twisted Thoughts Info [-/D] New -
(by GamesNet) A Quakematch level optimized
for speed and gibs-a-plenty! Sort of a sci-fi
theme, arranged in 3 quarter of a ring, and a
couple of other passages. Check out my web
page for a bot-match only version: try it
with 4 bgbots - nonstop action.
TYGARDEN.ZIP Quake: - The Garden of Ty Info [-/D] New -
(by GamesNet) 3 big rooms in connection. One
with 4 telepor and a rocketlaunch one empty
exept from a road on poles in the middle that
leads to a and one with a house on the wall
and a lake b and a sniping sp rocks with
16-player ripbot. Also small enoug for some
great 2-pl
UHOLE.ZIP Quake: - impulse 100 will fire off a little
ball that disappears.
ULTQMDL.ZIP Quake: - Ultimate Quake MDL
ULTQMIN.ZIP Quake: - ULTIMATE QUAKE by Michael Gummelt
First release, September 29, 1996 For use
with Quake v1.01 CONTENTS: Introduction
Miscellaneous Enhancements MultiSkins Weapons
Magic & Spells
ULTQSRC.ZIP Quake: - Here is the source code for Ultimate
Quake. I was going to wait until I fixed the
size problem, but I had so much demand for
it, I had to let it This reflects some minor
bug fixes i've made to th first release
(1.01) of Ultimate Quake. As I've sa it is
going to be hard to take this apart and us
ULTQUTIL.ZIP Quake: - These are the files you'll need to
compile your own progs.dat from the source
code I released. If you have themm already,
don't get them. They are: qccdos.exe Quake C
compiler for DOS qccwin32.exe Quake C
compiler for Windows (32 cwsdpmi.exe needed
by the compiler Mike
UNREL.ZIP Quake: - Unreliable Weapons Info [.] New .
(by GamesNet)
UPGRADE.ZIP Quake Upgrade V1.00 including -Quake Naked !!!
UPPER.ZIP Quake: - Upper Limits Info [-] New - (by
GamesNet) My first attempt at deathmatch
Should be pretty cool but I have only tried i
player. It has platforms going high into the
sky + al weapons and powerup The architecture
is pretty boring and there i really cool stuf
VAMP10.ZIP Quake: - Vampire Mod Info [.] New ./L (by
GamesNet)
VAULT.ZIP Quake: - The Vault Info [.] New . (by
GamesNet) Three round rooms and one lofty
room with various paths in between. Teleports
and Lifts included along with some nice
architecture.
VBOT11.ZIP Quake: - Victim Bot Info [.] New ./L (by
GamesNet) So. You think you're pretty hot
stuff. You rock _anyone_ you know in a
DeathMatch. Well. Try this ba victimBOT. Now
there are innocent bystanders everywhere! Can
you avoid them while still attacking your
target??
VISTIME.ZIP Quake: - LEET VIS Current Version: Time
Testing Version
VITAL.ZIP Quake: - Vital Signs Info [-/D] New - (by
GamesNet) Compact 2 player Quakematch level.
Plenty of every minute, guaranteed.
VOLCANO.ZIP Quake: - Volcano is my 2nd level
VULCAN.ZIP Quake: - Vulcan Info [-] New - (by GamesNet)
Abandoned village at foot of volcano
VX-E1M2A.ZIP Quake: - E1M2 for Eliminator Bot Info [.] New
. (by GamesNet) This modification will add
level E1M2 to Came Newham's Eliminat
VX-E1M7.ZIP Quake: - E1M7 map for Eliminator Bot Info [.]
New . (by GamesNet)
VX-E4M3.ZIP Quake: - E4M3 map for Eliminator Bot Info [.]
New . (by GamesNet)
WATER.ZIP Standard Water & Sky - from The QuakeLab
WATERFLO.ZIP Quake: - WaterFlo Info [.] New . (by
GamesNet) This modification simply uses one
of id's original textures to cre flowing
water for Quake, a much needed additi
WILBUR1.ZIP Quake: - Wilbur's Mod Info [.] New ./L (by
GamesNet)
WINDOW.ZIP Quake: - Window Textured Portal Lighting -
concept by Paul Mandell
WIZWELL.ZIP Quake: - The Wizard's Well Info [-/D] New -
(by GamesNet) Much water, some air, a little
land and a boa Intended for just a few
players (2-8).
WOOFLITE.ZIP Quake: - "Light with a progress indicator" fo
Win32 This is just a simple modification to
the lig program to add a p indicator, as well
as display the # of entiti that were actually
It was compiled by Tom Grandgent (Woofer) usi
Visual C++ 4.0 wit optimizations. If you
don't have a Pentium, are you doing co
WOTQKE30.ZIP Quake: - Wheel of Time Quake
XPAK041.ZIP Quake: - XPak v0.4.1; XPAK is a Quake PAK
file modification/extraction/creation tool.
It List Lists contents of the .PAK file dire
Extract Extracts specified lumps to the
directory tree Add Adds/Updates a lump to a
PAK file Remove Removes a lump from a PAK
file Rename Rename lump in PAK file New since
version 0.4.0:
XSOLDR02.ZIP Quake: - Xsoldier v2 by Bill Turner
XTRAWP19.ZIP Quake: - XTRAWEAPONS 1.9
YETI.ZIP Quake: - As requested, another frightening
creation from my friend Eric. Download and
overwrite the Shambler.mdl.
ZAXE1.ZIP Quake: - Zaxe
ZDEATH1.ZIP Quake: - zdeath1.bsp level
ZEN.ZIP Quake: - Zen DeathMatch Info [./D] New - (by
GamesNet) A pretty neat DM level for quake.
Lots of sniping, running and few [VERY FEW]
hiding spots. 2 Secrets that are pretty easy
to find.
ZEUS10.ZIP Quake: - ZeusBot
ZONES.ZIP Quake: - Zones of Death Info [-/D] New . (by
GamesNet) This is a medium sized DM level
with one zone the bottom that is fairly open,
and one on th that offers more close combat.
The top level (zone) done by Geese was pasted
on top of mine and connected with teleporters.